They will only keep adding balance updates and new seasons
It’s the end of an era. After Starcraft 2 dominated the scene of both casual and competitive real-time strategy games for a decade, having throughout this time been one of the most celebrated esports in the world, Blizzard Entertainment has announced that will no longer develop new content for the title.
The vice president and executive producer of the company, Rob Bridenbecker, stated that now they will focus on “game balance patches” and to continue having seasons for multiplayer. The focus will be “what matters most to competitive communities.”
So that there will no longer be any additional content that can be purchased, as Commanders (playable characters for cooperative mode) and War Chests (Packs with cosmetic content, the last of which had been released in June). “We know players were looking forward to some of the things that we will no longer offer,” said Bridenbecker, “but the good news is that this it will let us think freely about what will come next, not only in terms of StarCraft 2 if not as for the StarCraft universe itself. “
The latter gives us a tiny hope for a new delivery in the saga, although considering the current state of Blizzard this seems like a difficult dream to fulfill. Beyond the Commanders and War Chests, what real players expected was a new expansion in the style of Legacy of the Void, the last of which came out in 2015.
Since two of the main responsible for StarCraft 2, Chris Sigaty and Dustin Browder, have moved to the new company of former Blizzard founder Mike Morhaime, Dreamhaven, if the saga goes ahead we hope it will be something quite different to this excellent game.