The role-playing game continuation Vampire: The Masquerade – Bloodlines 2 is currently without developer or release.
A bang in the development of Vampire Bloodlines 2: Publisher Paradox Interactive separates from the previously responsible studio Hardsuit Labs. In the same breath, the release of the role-playing game was postponed indefinitely. Vampire Bloodlines 2 will no longer appear in 2021 and is currently without a developer.
Bloodlines 2 loses its developer
The publisher Paradox Interactive announces at the official website of the role-playing game.
Specific reasons for this decision are not given, but it is emphasized that these changes are “necessary” in order to meet “our own claims” for Vampire Bloodlines 2.
Development continues: At the same time, it is emphasized that the role-playing game is definitely still in progress. Publisher Paradox Interactive is currently looking for a new studio – however, more detailed information on potential new partners is not yet available.
No more release in 2021: After several postponements, Vampire Bloodlines 2 should actually appear this year. With the separation from the previously responsible developer Hardsuit Labs, this planned release period can no longer be met. The release of the role play has been postponed indefinitely.
Pre-orders no longer possible: In the post on the official website, Paradox Interactive announced that as of this point in time, pre-orders for Vampire: The Masquerade – Bloodlines 2 can no longer be accepted. It is not known when the pre-order phase will resume.
Vampire: The Masquerade – Bloodlines 2 – Screenshots ansehen
Development under a bad star
Vampire: The Masquerade – Bloodlines 2 can already look back on a turbulent development history: The role-playing game was originally supposed to appear in March 2020, but then in August 2020 the release was set for an indefinite time in 2021.
A little later, publisher Paradox Interactive and developer Hardsuit Labs announced that they were separating from the two creative leading creative minds of the project: Lead Writer Brian Mitsoda | and creative director Ka’ai Cluney.
Both Cluney and Mitsoda had previously worked on Bloodlines 2 for five years, and the development was a “heart project” for the two developer veterans. You can read more about the dismissal of Mitsoda and Cluney in our detailed report on the subject:
more on the subject
Vampire Bloodlines 2: The two leading heads were fired
A little later, the senior narrative designer, who was previously responsible, left Cara Ellison: The developer got out of Hardsuit Labs to find a new home with the Australian studio League of Geeks (Armello, For the King).
In Ellison’s footsteps followed Samantha Wallschlaeger, who previously worked at studios such as BioWare, Monolith and ArenaNet and was involved in projects such as Guild Wars 2, Star Wars: The Old Republic and Mass Effect: Andromeda.
With the separation of Paradox Interactive and the Hardsuit Labs, Wallschlaeger should no longer be involved in the development of Vampire: The Masquerade – Bloodlines 2. After all, they said goodbye to the entire development studio and are currently looking for a replacement.
By the way: As early as June 2019, fans were concerned about the material for Vampire Bloodlines 2 shown so far. Why many players in the first role-playing game were already skeptical at this point in time was explained in the following video – we also have a detailed plus preview ready for you.
Vampire: Bloodlines 2 – Video: This is what fans are concerned about
What can we expect with Bloodlines 2 anyway?
Our vampire expert Michael Graf has already covered what kind of game or role-playing game Bloodlines 2 will be in a comprehensive giant preview: In over seven pages we provide you with all the information about the setting, the gameplay, the story and of course the role-playing Items planned for Vampire: The Masquerade – Bloodlines 2:
more on the subject
Vampire Bloodlines 2: Giant preview of the best RPG news of 2019
The anticipation for Bloodlines 2 is not so great without good reason: In his column Michael Graf also pays homage to the “immortal role-playing game” and describes why you must have played the first vampire! Whether a sequel can even do justice to this is of course another debate.