The Force of the new generation.
EA and developer Respawn have released a patch for Star Wars Jedi: Fallen Order that updates the game for next-gen consoles. While it is not a next-gen “version” of the game, as it does not add any new features or technology, the patch allows the PS4 and Xbox One versions of Fallen Order to make use of significantly more powerful new console hardware.
The Next Gen Optimization Update improves the frame rate, dynamic resolution ranges, and post-processing resolution of Fallen Order, although the changes depend on the hardware you’re running.
For Xbox Series S, the only change is the frame rate, which has been increased from 45 FPS to 60 FPS. On Xbox Series X, ‘Performance Mode’ now hits 60 FPS, and dynamic resolution can scale between 1080p and 1440p. In “normal mode”, post-processing has been increased to 4K resolution and dynamic resolution can range from 1512p to 2160p.
On PlayStation 5, the frame rate has been increased from 45 to 60 FPS. Unlike the Xbox version, there are no normal / performance modes; instead, post-processing is set to 1440p, and dynamic scaling has been disabled in favor of a 1200p locked render resolution (previously the game was scaling between 810p and 1080p).
Also, keep in mind that the update is available now and will be applied to Fallen Order the next time you play. As for other Star Wars news, yesterday we got to know the new Lucasfilm Games label, which will carry all future games based on this magnificent space universe. However, no new projects in the series were announced alongside that announcement. You can see their new logo through this other article.