Lucasfilm returns through the front door with Indiana Jones

Lucasfilm Games and Bethesda have announced the development of a new Indiana Jones game, which marks the best return of a legendary label.

Older players will surely remember the dorado season of Lucasfilm Games (and later Lucasarts). Of those studies that were capable of developing a combat simulator like Secret Weapons of the Luftwaffe, that of changing a genre forever (yes, I mean to graphic adventures como Maniac Mansion, Loom, The Secret of Monkey Island and all those that followed).

Lucasfilm Games was for a time synonymous with quality, and got Star Wars fans to discover what this universe was capable of giving itself with sagas like X-Wing and Tie Fighter (the main reference of Star Wars Squadrons), the Rebel Assault, Dark Forces or the first Battlefront (before they passed into the hands of DICE and EA). Here we do a review of the best Star Wars ship games.

And if Star Wars represented its main franchise, adaptations of Indiana Jones like The Last Crusade were no less sweet (there was a graphic adventure and also an action game), Indiana Jones Greatest Adventures para Super NES, or the adventures of the hat hero in 3D, Indiana Jones and The Emperor´s Tomb y The Staff of Kings.

In 2013, after the acquisition by Disney, it was decided to close the company. And it was a painful decision. I have been fortunate to visit the studios on two occasions: in the same Skywalker Ranch during the development of Jedi Power Battles for PlayStation, in 1999, and long after, at the headquarters in San Francisco, to see the ill-fated Star Wars 1313.

In fact, you may remember eThe canceled Indiana Jones game (the version for PS3 and Xbox 360, with a script by George Lucas himself that was presented at E3 2005 and that never saw the light), or Project Ragtag, the Visceral Games game written by Amy Hennig who did not see the light either. The last blows of the company were desperate.

But As 2021 began, Lucasfilm Games announced the beginning of a new era. First with the presentation of a new logo on social networks, and now with the announcement of its first development; a Indiana Jones game by Bethesda and Machinegames (Those responsible for the last Wolfenstein).

Little else we know about this project. The fact that it was announced before Microsoft’s purchase of the company becomes effective has sown doubts about whether it will appear in other formats or is it a game for Series X and PC. But in any case, it looks very promising.

The only thing that can be deduced from the teaser is that there is a ticket for Rome and a map of Vatican City, so it’s not an adaptation of any of the four movies.

The latest Star Wars titles (the two Battlefront installments by DICE, Star Wars Jedi Fallen Order by Respawn, and Star Wars Squadrons signed by EA Motive) have shown that the company is better off managing their licenses and putting them in place. hands of experienced studios. And I think the talent of Machinegames is beyond doubt.

We still do not know the price of the consoles, nor the final launch date, but the question is not only which next-generation console to buy, but whether we will have to buy a new TV to get the most out of it.

It is a return through the front door and the only thing I can ask of you, as a fan, is that this announcement be followed by many more, made with the same wisdom (if The Mandalorian falls into the hands of a team like Avalanche Studios or Massive Entertainment I can pass out on the keyboard).

* Images of Indiana Jones featured in this article are from the canceled 2005 game.

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