More information on the latest Blizzard update – Latest News

Overwatch has been one of the most popular first person shooter games today. This is due to the new features that manufacturers keep adding to their game. They recently released a set of new Overwatch patch notes that have garnered a lot of attention online. To make you familiar with these Overwatch patch notes, we’ve listed them all here. Read further for the Overwatch 3.00 patch notes.

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Overwatch 3.00 patch notes

General updates

  • New feature: priority request for collapsed games

If a competitive game crashes due to a player withdrawing early, they are now granted a priority request the next time they queue to play. You will see a small icon on the interface to indicate this status. When you queue for a game with priority queue status, the matchmaker tries to prioritize finding a suitable game for you. This typically results in significantly shorter queue times.

Hero updates

ECO

  • Focusing Beam felt a bit too long given how deadly it has the potential to be. Echo may have to get a little closer to use the skill, but he certainly has the mobility to do so.
  • Focus beam
  • Range reduced from 20 to 16 meters.

GENJI

  • We’re looking to strengthen Genji’s close-range combat effectiveness to help solidify his viability as an explosive damage mobile hero. We’re keeping a close eye on his overall power as we increase Deflect’s flexibility and improve Shuriken damage consistency at the same time.
  • Shuriken
  • Damage increased from 28 to 30
  • Spread reduced from 12 to 9
  • Duration increased from 1.5 seconds to 2 seconds.

HANZO

  • The previous combination of projectile speed changes and Storm Arrows damage hit Hanzo more than intended, so we’re reverting Storm Arrow’s damage to its previous value.
  • Storm arrows
  • Damage increased from 60 to 70

ORISA

  • Stop!
  • Increased volume of sound effects.

Workshop updates

New workshop actions

  • Attach players
  • Separate players
  • Start to force the player’s position
  • Stop forcing the player’s position

New values ​​of the workshop

  • It is in alternative form
  • Is doubling
  • Hero being duplicated

ERROR CORRECTION

General

  • Deathmatch: Fixed a bug where the end of the music round stream would not transition properly
  • Fixed a bug where custom game settings would sometimes revert to the default between rounds of a control map or when killing oneself while Respawn as Random Hero is active.
  • Custom games will no longer crash due to server load issues when using Mei’s main shot with a 0% freeze rate
  • Fixed a bug where the custom game lobby privacy settings would reset when importing a sharing code

Heroes

Eco

  • Fixed a bug that allowed Reinhardt’s Charge to hit Echo when he used his Duplicate ability.
  • Fixed a bug where Echo would lose its max charge if it dies with its final objective confirmation active.
  • Fixed a bug with Echo stuck in its Focusing Beam animation
  • Fixed a bug where a cloned hero’s communication wheel setup would not copy properly

Mayo

  • Fixed a bug that caused Mei’s hat to fall off when using Cryo-Freeze while wearing her Mei-rry skin.
  • Fixed a bug with Mei’s drone not animating properly at the end of her Blizzard ultimate.

Shadow

  • Fixed a bug where Sombra could sometimes hack people right when they started an ability that would prevent hacking (i.e Wraithform, Meteor Strike)

Symmetra

  • Fixed a bug where Symmetra Turrets could be placed on certain spawn doors.

Taller

  • Fixed a bug where restarting a rule that used the Wait action and then running the same Wait action in the same frame could cause the action to wait forever.
  • Fixed a bug where using a hunted variable for the speed or target of the Pursuit action that was modifying it would cause incorrect behavior
  • Fixed a bug where the final objective of an Assault, Hybrid, or Escort map could be completed when the Disable Integrated Gameplay Completion option was in effect
  • Fixed a bug where reaching 100% distance or capturing progress on the final objective of an Assault, Hybrid, or Escort map would cause endless beeps if Disabling built-in gameplay completion was in effect.
  • Fixed a bug that caused the Stop Throttle Transform action to not work.
  • The Is Using Ultimate value now becomes true when D.Va is using any of her ultimate abilities.
  • The Is Using Ultimate value now returns true for the first few frames of the Echo Ultimate (after the first few frames, check the new Is Duplicating value)
  • Is Using Ultimate value now returns true for Ashe only while BOB is alive
  • Fixed a bug that caused the Respawn action to stop working for players who had recently resurrected.
  • Fixed rules with Echo as a designated hero not always executing correctly during or after his ultimate
  • Fixed the Is Primary Fire value sometimes returning incorrect values ​​after Winston’s Ultimate ability and during Hanzo’s Storm Arrows ability.
  • The value He’s using skill 2 no longer becomes true for Widowmaker if his only existing poison mine has been fired from the map
  • Fixed a bug where script error messages would remain on screens for certain subroutine errors even after fixing the issue in the editor
  • Fixed a bug that prevented Set Objective Description from working when executed before the player appeared in
  • Fixed a bug that prevented the Disable integrated game mode annunciator from working in certain modes.
  • Fixed a bug that prevented Damage Over Time effects from occurring when first launching the Molten Floor Workshop preset
  • Fixed a bug that prevented Set Match Time from being usable while in Assemble Heroes in CTF
  • Fixed a bug that prevented certain abilities from triggering Cast / Reject received events (Concussion Mine Junkrat’s self-rejection, Doomfist’s Rocket Fist, and Reinhardt’s Rocket Hammer)
  • Fixed a bug that prevented Sigma’s ultimate from working properly when the gravity setting was changed through the Workshop or Custom Game settings.
  • Fixed a bug that prevented Dummy Bots names from appearing correctly in Kill Cams, POTG, and Endgame Summaries.
  • Fixed a bug where Destroy All Dummy Bots would not work in certain scenarios.

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