Apple is reportedly moving towards a renewal focused on retaining the future range of Apple Arcade games, a move that seems to indicate that the $ 5 per month subscription does not stick exactly as the company hoped.
According to sources speaking in Bloomberg, Apple has contacted a number of developers who had previously pursued for the Apple Arcade exclusives to cancel their deals due to those titles that didn’t have enough hook to attract and retain subscribers.
For Apple, those titles under development lacked the level of grindstone– like the commitment it was after, which implies that it will chase the games with a little hook to keep the subscribers coming back more and more day after day (thus requiring them to keep an active Apple Arcade subscription).
These sources claim that they suddenly lost their contracts with Apple a month due to the coronavirus pandemic caused by a financial crisis, despite the fact that Apple still paid developers for the milestones they had already achieved.
Apple Arcade itself was launched in September 2019, offering itself as a $ 5 per month subscription library filled with premium, premium, ad-free, and in some cases exclusive, games. That library continued to grow in the months following its debut and currently boasts around 120 titles, although experiences from Bloomberg sources suggest that the installation did not continue to pay subscribers about month after month.
While the change seems to take place only behind the scenes for the moment, part of Apple’s release statement notes that “the vision has always been to grow and evolve the Apple Arcade catalog and we can’t wait for our users to try out the games. the developers are working on now. “