In the video game industry, there are titles that are considered “sacred cows” because of their importance and importance as part of the history of electronic entertainment. And when something happens to these great titles, the entire community trembles.
This is the case of ‘StarCraft 2‘, one of the flagship titles of the American company Nevada and the recent announcement of its future, which has shaken the foundations of an international community made up of hundreds of thousands of followers.
What happened? Turns out a new one monitor Robert Bridenbecker, executive producer and vice president of classic games at Blizzard Entertainment, surprised thousands of StarCraft 2 fans. A kind of letter to fans of the franchise that left more questions than answers and motivated specialized media to speculate about the future of this space opera.
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Basically, Bridenbecker announced in his text that due to a “development change” the Blizzard filmmakers “We are not producing any additional content for purchase, such as Commanders and War Chests, but we will continue to make seasonal roles and adjustments as necessary to balance in the future.”
It was enough to read these lines for the commercial media and the ‘StarCraft 2’ community to explode, since this game, with only 10 years since its official launch in 2010, coincided with the new content that they had just canceled. .
PROBLEMS IN BLIZZARD
The truth is that Blizzard is not going through the best of times and is the protagonist of a series of unfortunate events such as dismissal complaints, resignation of creatives, internal union strikes, and decisions about its most emblematic video games that caused the disappointment of its loyal community ( add here ‘Immortal Devil’ and his sad announcement at Blizzcon 2018).
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All these facts suggest that the recent announcements of ‘StarCraft 2’ mark the beginning of the end of the successful franchise, creating uncertainty in the community as well as the demand of thousands of gamers who have been waiting for this new content for their favorite game.
THE ENDING OR A STRATEGY?
However, Bridenbecker’s announcement is much longer than the lines everyone has apparently stuck to, and while it was clear that the new content would no longer be produced for purchase, the game’s servers and support will remain. In other words, the game will continue as it was before, updated with improvement patches, and will keep the community competitive.
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This could also be a corporate strategy to prepare something new in the future, as mentioned by the manager himself: “But the good news is that with this change we can start to think about what’s next, not just in StarCraft II, but in the entire StarCraft universe.”
Also, fans of this franchise have been used to long waits since it came out, as ‘StarCraft’ was released in 1998 and the sequel to ‘StarCraft 2’ was released twelve years later. And as they say, “There is no second without third”, we hope that there is even the idea of a “StarCraft 3”, but we do not need another twelve years to wait for the return to the Koprulu sector.
Uhn dara ma’nakai.